/*
                    GUIEvent Class Implementation
*/
#include "GUIEvent.h"

GUIEvent::GUIEvent()
{
          iEventType = 0;
          strSource = "";
}

GUIEvent::GUIEvent(int iNewEventType, string strNewSource)
{
          iEventType = iNewEventType;
          strSource = strNewSource;
}

GUIEvent::~GUIEvent()
{
}

int GUIEvent::getEventType()
{
    return iEventType;
}

void GUIEvent::setEventType(int iNewEventType)
{
     iEventType = iNewEventType;
}

string GUIEvent::getSource()
{
       return strSource;
}

void GUIEvent::setSource(string strNewSource)
{
     strSource = strNewSource;
}
